Converted Word Bearers Dark Apostle:

 This figure was converted for a Conversion/Painting competition at the Relic Painting & Army Displays Forum ending in October, 2005. The theme of the competition was to take a base figure and add in whatever converted parts and sculpting, while attempting to maintain the appearance of a suitable model for Games Workshop's Warhammer 40K universe. I had received the figure, a pewter Space Marine Terminator Chaplain, as a gift, and thought it would be a suitably cool idea to "corrupt" him to the side of evil. This marks my first attempt at outright conversion and sculpture, and needless to say, it was a definite learning opportunity - especially using Green Stuff for essentially the first time. While getting my ideas for the figure together, I found out that there is an existing Chaos army that has characters along this same theme - Word Bearers Dark Apostles. The Word Bearers concept and theme gave me ideas to flesh out some of the decorative details, and an overall armor color scheme.

 I wanted the figure to retain the appearance of an old Space Marine Chaplain, while still looking perverted and twisted by the powers of Chaos. A simple effect I decided on would be to turn half of the figure to waste and leave enough open areas of unchanged armor to show a) that it used to be a SM Chaplain in Terminator armor, and b) to show off my take on the Word Bearers color scheme, as I've always been partial to deep, bloody-looking reds and I wanted to free-hand some stuff. My idea for the corrupted areas was of dead, bloated flesh bursting out from his armor, with only the banding of the armor keeping things relatively together. Bulking out the banding and adding Chaos styling was the first step, actual sculpting of stitched flesh was the next. Color scheme-wise, I wanted the flesh to look pale and exsanguineous, contrasting nicely with the dark armor and weathered silver trim without looking too out of place.

 Per the description of the Dark Apostles, they carry a close combat weapon, an Accursed Crozius, which is essentially a Chaos-warped version of their original Crozius, a power mace with an Imperial Eagle for the head. Most images of Dark Apostles show the Accursed Crozius to be an ornate affair with an oversized round head with 8 jutting spikes. I personally don't care for any of the images I've seen, as they seem too unwieldy and impractical to me, and decided to make a more subtle, medieval-style flanged power mace of blackened metal with the majority of the Space Marine insignia stripped.

Pictures of the Unpainted Conversion:

Pictures of the Painted Conversion as Entered in the Competition:

The Armor:

 The armor color was the biggest consideration outside of the "dead flesh" color for me, as I wanted something to contrast and show off the paleness of the skin areas while still maintaining the dark, blood-red burgundy color of the Word Bearers army per Games Workshop "fluff." Most of the color schemes I saw, even GW's own suggested painting guideline, seemed too purple/bright red to me - I was aiming for something suitably dark. While I don't normally use black to shade red, as I think dark brown makes a much more natural-looking shadow color, I used to shade red armor way back when with black and it gives a suitably dark color - perfect for the basecolor or a toning-down effect. From that decision, it was just a matter of painting and blending the armor so as to allow for a full range of color working up to highlights, without the overall scheme looking too bright.

  •  The armor was painted in 1:1 GW Scorched Brown/GW Red Gore, thinned to a 1:1 paint/thinner consistency
  •  Added a drop of Red Gore and began blending this in roughly 1/16" up and/or in from the shaded armor areas
  •  Added another drop of Red Gore, blending this in roughly 1/8" up and/or in from the shaded armor areas
  •  Added a drop of GW Blood Red, blending this into the upper-facing areas of the armor
  •  Added another drop of Blood Red, blending this in to about 1/8" away from upper-facing surfaces
  •  Added a drop of GW Blazing Orange, carefully painting upper-facing sharp edges on the armor
  •  To even out and "trim back" the brightness of the highest highlighting somewhat and deepen the shading, I washed/glazed all armor areas in several coats of 1:1 GW Black Ink/Red Gore at 1:30 paint/thinner consistency

The Metal trim:

 The GW-suggested color for the metal trim of the Word Bearers army is silver - I personally wanted something a little less bright and "fresh"-looking, in order to show the age of the figure and play up the corruption of his armor. I decided to start with a dark brownish-silver color as a basecoat and work up from there, with minimal highlights.

  •  Basecoat of 1:2 Brown Ink/GW Chainmail, thinned to 1:1 paint/thinner consistency
  •  Added a drop of Chainmail and began blending this in from a few hairs above the lowermost edges of the metal trim
  •  Added another drop of Chainmail and began blending this in from about halfway up from the lowermost edges of the metal trim areas
  •  Added a drop of GW Silver, blending this in to about 1/16" away from uppermost edges
  •  Painted straight Silver at 1:4 paint/thinner consistency on uppermost metal trim edges

The Bloated Flesh:

 Never having painted pale flesh before - the closest I've came is the pale skin of Eldar from way back when - I wanted a corpse-like, bloodless look. I also wanted hints of green for a somewhat "rotten" appearance, and hints of blues and purples as I've seen those colors used to good effect on other painted figures. The overall effect is one of pasty, translucent flesh (as the veins are still subtly visible) - enough people suggested that it was too pale during the competition voting that I decided to darken it slightly after the fact.

  •  Basecoat of GW Skull White at 1:1 paint/thinner consistency
  •  Layering of 2:1 Purple/Blue Ink at 1:10 Ink/thinner consistency + 1 drop of VMC White at 1:12 paint/thinner consistency + 2 drops GW Rotting Flesh at 1:4 paint/thinner consistency
  •  Wash of 1 drop of above mixture + 1 drop of GW Scorched Brown at 1:8 paint/thinner consistency
  •  Wash of 1 drop of above mixture + 1 drop of GW Brown Ink at 1:8 Ink/Future mixture + 1 drop of thinned Purple/Blue Ink mixture
  •  Drawing on of veins on larger surface areas of dead flesh
  •  Layering of VMC White at 1:4 paint/thinner consistency
  •  When thoroughly dry, another wash of 1 drop GW Scorched Brown + 1 drop of Purple/Blue Ink mixture + 1 drop of entire above mixture + 8 drops of 1:4 water/Future mixture
  •  Several glazes of 1:20 GW Red Gore/thinner, just enough to take the edge off the overall "whiteness" of the highlights

 Added to this now is several washes of 1:2 GW Black Ink/VMC Russian Green, which I think have toned it down to a more putrid-looking greenish tint while still keeping the paleness.

Parchment:

 Many thanks to Jean Francois' website for ideas from his Word Bearers painting scheme - I wanted to aim for a dark, aged parchment look a little different than the stuff I've painted up to now.

  •  Basecoat of 3:1 GW Bleached Bone/VMC Russian Green at 1:1 paint/thinner consistency
  •  Wash of 5:5:2 Future/water/GW Brown Ink
  •  Highlights of VGC Bonewhite at 1:3 paint/thinner consistency
  •  Writing of text on Litanies/Impurity Seals with Black and Red Pigma pens
  •  Glaze of 1:10 Bonewhite/thinner to take "edge" off of text
  •  Extreme highlights of 2:1 Bonewhite/GW Skull White at 1:4 paint/thinner consistency

Cables / Armor Joint Ribbing:

 In order to contrast with the other colors and keep a suitably dark overall appearance, I added green to my painting of black instead of the usual shades of grey. Subtle, but there!

  •  Basecoat of 1:1 GW Chaos Black/VMC Russian Green
  •  Highlights of 1:2 Chaos Black/Russian Green
  •  Wash of 1:10 GW Black Ink/thinner

Lighting Effects and Change of Color:

Icon:

  •  Basecoat of icon shape with 1:1 VMC White/thinner
  •  Painting of dark icon over white basecoat with 1:1 GW Black Ink/Liquitex Slow-Dri
  •  Painting of flame basecoat with 1:1 VMC White/thinner
  •  Layering of 1st yellow tint over flames with 2:1 VMC White/GW Yellow Ink at 1:4 paint/thinner consistency
  •  Layering of 2nd yellow tint at edges of flames with 1:1 VMC White/Yellow Ink at 1:4 paint/thinner consistency
  •  Outline of flames and general touch-ups to icon with Black Pigma Micron pen
  •  Blended highlight of dark icon with 3:1 GW Black Ink/GW Codex Grey
  •  Blended highlight of uppermost areas of dark icon with 2:1 GW Black Ink/GW Codex Grey

Back to Tutorials

The Base:

Green tiles: I was aiming for a color like soapstone - a greasy, olive-like drab with streaking.

  •  Basecoat of 1:1 VMC Russian Green/thinner
  •  Wash of 1:10 GW Chaos Black/thinner
  •  First highlights with 2:1 Russian Green/GW Bleached Bone at 1:4 paint/thinner consistency
  •  Edge highlights with +1 drop of VMC White to above color, again at 1:4 paint/thinner consistency
  •  Single coat of glaze over all green surfaces with 1:20 GW Green Ink/thinner

"White" tiles: Originally I was aiming for something to look like marble, and was all set to paint on whorls/streaks/etc. I wanted a light creamy color to coordinate with the bone/flesh areas of the figure, just as the green was intended to offset the red color in the figure. Well, it didn't quite work out as marble... maybe I'll be brave enough to paint a marble effect next time 'round.

  •  Basecoat of 1:1 GW Skull White/thinner
  •  Several washes of "bone wash" to establish shadows/definition
  •  First highlights with 1:4 VGC Bonewhite/thinner at 1:4 paint/thinner consistency
  •  Edge highlights with 2:1 VGC Bonewhite/VGC White at 1:4 paint/thinner consistency (this put me roughly around the picture below)
  •  This is where everything goes to hell, more or less - attempted dirt weathering with light drybrushing of the dirt color
  •  Re-highlight with 1:4 Bonewhite/thinner

The dirt: I followed a similar effect to what I've been using on my figure bases thus far, i.e. stick with what works!

  •  Basecoat of 1:1 GW Chaos Black/thinner
  •  "Wet" drybrush of GW Snakebite Leather
  •  Wash of 1:10 GW Chaos Black/thinner
  •  Normal drybrush of Snakebite Leather

"White" Imperial Eagle parts: I wanted the painted-on design to look weathered, so tried a new "lined" effect for me

  •  Basecoat of 1:1 GW Codex Grey/GW Skull White at 1:1 paint/thinner consistency
  •  Adding in individual drops of Skull White, paint lines along the length of the Eagle @ 1:4 paint/thinner consistency until painting a color very close to white
  •  Edge highlights with 1:4 VGC White/thinner

"Dark" Imperial Eagle parts: Again wanting the painted-on design to look weathered, I used the same effect as on the lighter design parts.

  •  Basecoat of 1:1:1 GW Chaos Black/GW Black Ink/thinner
  •  Adding in individual drops of Codex Grey, paint lines along the length of the Eagle @ 1:4 paint/thinner consistency until painting a color very close to 1:1 Codex Grey/Black
  •  Edge highlights with 1:1 Chaos Black/Codex Grey at 1:4 paint/thinner consistency

This put me roughly here:

Finishing the base:

  •  Outlining of white Aquila parts with 1:1 Chaos Black/Codex Grey at 1:1 paint/thinner consistency
  •  Highlights with +1 drop of Codex Grey to above color at 1:4 paint/thinner consistency
  •  Painting in of dark Aquila parts with 2:1 VMC Russian Green/Chaos Black at 1:1 paint/thinner consistency
  •  First highlights of new green areas with +1 drop of GW Bleached Bone to above color at 1:4 paint/thinner consistency
  •  Edge highlights with +1 drop of VGC White to above color at 1:4 paint/thinner consistency
  •  Ultra-light drybrushing of GW Snakebite Leather to tone down the white areas a little bit more

 Pictures of the finished figure with attached base can be found here.